VRay HDRI and EXR Set Up


1. V-Ray Light
* V-Ray
- Parameters
General type : Dome
Intensity multiplier : 10

2. V-Ray Physical Camera
* Basic parameters
f-number : 2,5
White balance : neutral
Shutter speed : 100

3. Material Editor
* Go to Get Material and Click VRayHDRI
- Bitmap and browse a Image.hdri
Mapping type Spherical
- Drag and Drop the image to the texture slot in light setting Also and V-Environtment
Check Box on Reflection/Refraction environment override (On the middle) Also Environment effects (Environment map Slot)

4. Render Settings
* V-Ray
- V-Ray Global Switches
Default lighting : On
- V-Ray Image Sampler
Adaptive DMC
Catmul Room
- V-Ray Adaptive DMC Image Sampler
Max subdivs : 4
- V-Ray Collor Maping
Reinhard (Check After background)
Dark and Bright multiplier' Gamma : 1, 0.15, 1
* Indirect Illumination
- V-Ray Indirect Illumination (GI)
On GI Caustic, GI Engine : Irradiance map and Light chace
- V-Ray Irradience map
Medium
Basic parameter High subdivs : 50, Interp samplers : 20
- V-Ray light cache
Calculation parameters Subdivs : 1000, Sample size : 0,02 (Check store direct light & Show calc phase.
 
Twitter Bird Gadget